I was very lucky to meet Ilia from Okazolab. When I told him about Virtual View and the research I was planning to do he offered me a licence to work with EventIDE. This is a state of the art stimulus creation software package for building (psychological) experiments with all kinds of stimuli. Ilia has […]
Author Archives: Danielle
Virtual View: designing the first experiment
I had an idea what I wanted to research in my first experiment after reading the different articles. Looking at the end users, frequent visitors to hospitals and the chronically ill, I want the final piece to be first and foremost a pleasant and relaxing experience. It would be nice if there was an actual […]
Virtual View: Literature research
To get a better idea of which type of landscapes and sound have the biggest effect on (experienced) relaxation explorative research is necessary. At the end of January I started the research trajectory for the project. This is a collaboration with students from the minor “Active ageing” from the Avans Hogeschool. The three students are: […]
Virtual View: about
Virtual View is a biofeedback, multi media installation that responds to the heart rate of the user. The heart rate is sensed and analysed by the Heartlive module. A heart coherence training tool developed by the Dutch company Heartlive. The user views animated landscapes and hears nature inspired sounds both generated by the computer. The […]
library atmosphere
The past couple of weeks I’ve been working on an assignment for the municipal library. The task was to let people present their views on the library of the future. To that end we created an area with seats, a bar, a touch table and lights. By touching a picture on the screen visitors could […]
First sonification workshop
From 20 to 24 of November last I took part in the first sonification workshop at OKNO in Brussels. This workshop is part of the European ALOTOF project. I’ll be working with them for the next two years on building a laboratory in the open field and making audio-visualisations of environmental and physiological data. Some […]
isolation mission
On 23 and 24 October I took part in an isolation mission inside a spaceship simulation. This mission is part of the social design project Seeker by Belgian artist Angelo Vermeulen. A group of architecture master students from the TU/e worked on an exploration of living in space and build an experimental spaceship. The aim […]
installation
Just before the end of our isolation mission we were able to finish the @cocoon installation. Living inside a spaceship is very hectic and inefficient so we didn’t get round to finishing until the very last minute. Due to that I only have one poor picture: As you can see we integrated the relaxation with […]
hard and software done
I’ve spend two days working on the @cocoon application. I got a lot of help from Rob, Eric and also from Wim. Despite all our hard work we didn’t manage to get the integrated piece to work. It’s interesting how I had to scale down the functionality as development progressed. From the interactive prototype that […]
@cocoon
Last week I joined the Seeker project, a co-creation project by Angelo Vermeulen exploring life in space(ships). It’s been really inspiring so far as living in space combines knowledge from the fields of architecture, sustainability, farming, water and power supply and Quantified Self. The latter being my addition, of course 🙂 Together with architecture master […]